How video games help language learning

Two people playing video games on the sofa together
Reading time: 6 minutes

The evolution of video games and global connectivity

Video games have come a long way since their inception in the late 20th century. From the simple pixelated screens of 'Pong' and 'Space Invaders', we've entered an era where video games are complex, immersive and incredibly detailed. The evolution of video games has not only been technological but also cultural.

With the rise of the internet and online gaming, players from different corners of the world can now connect, collaborate and compete in real-time. This global connectivity has transformed video games into a social platform, where language barriers are often encountered and interestingly, overcome.

Language learning and video games
Play
Privacy and cookies

By watching, you agree ɫèAV can share your viewership data for marketing and analytics for one year, revocable by deleting your cookies.

The role of video games in language learning

The traditional methods of language learning—textbooks, classroom instruction and language labs—are being complemented by more interactive and engaging tools. Video games have emerged as a surprisingly effective medium for language acquisition. The immersive nature of video games, combined with their interactive elements, makes them an excellent tool for learning new languages. Here are a few ways in which video games facilitate language learning:

Contextual learning: Unlike traditional methods that often rely on rote memorization, video games provide contextual learning. Players are immersed in a virtual world where they must use language to navigate, solve problems and interact with other characters or players.

Motivation and engagement: The gamified nature of video games keeps players motivated and engaged. The desire to progress in the game encourages players to learn and understand the language used within the game.

Real-time communication: Many online multiplayer games require real-time communication with other players. This necessitates the use of language skills, often in a second language, to coordinate actions and strategies.

Increased outlets for multilingual communication

One of the most significant impacts of video games on global communication is the sheer number of outlets they provide for interacting with speakers of different languages. In the past, opportunities for language practice were often limited to classroom settings, travel, or pen-pal programs. Today, video games have dramatically expanded these opportunities, creating a vibrant, multilingual community where language learning can thrive.

Online multiplayer platforms

Online multiplayer platforms like Xbox Live, PlayStation Network and Steam host millions of players from around the world. These platforms facilitate communication through voice chat, text messaging and in-game interactions.

Games like Fortnite, Overwatch and League of Legends have massive international player bases, meaning that players are frequently paired with teammates or opponents who speak different languages. This constant exposure to diverse linguistic environments encourages players to practice and improve their language skills.

Social media integration

Many video games now integrate with social media platforms, allowing players to share their experiences, form communities and communicate outside of the game. Platforms like Discord, Reddit and various game-specific forums provide additional spaces for multilingual interaction.

These communities often include language-specific channels where players can seek help, share tips, or simply chat in their target language, further enhancing their learning experience.

Esports and streaming

The rise of esports and game streaming has also contributed to the multilingual communication landscape. Professional gamers and streamers often interact with a global audience, providing commentary, tutorials and live interactions in multiple languages. Platforms like Twitch and YouTube Gaming enable viewers to engage with content creators and fellow viewers in real-time.

An example of communication in team-based games

One example of language learning through video games is found in team-based games like 'Sea of Thieves'. This is a multiplayer pirate adventure game that relies heavily on teamwork and communication.

In 'Sea of Thieves' players take on the roles of pirates sailing the high seas, searching for treasure and battling other pirate crews. The game requires players to work together to sail their ship, manage supplies and engage in combat. Effective communication is crucial for success.

Imagine a scenario where a team of players from different linguistic backgrounds must work together to sail their ship. One player speaks Spanish, another speaks English and a third speaks French. To navigate effectively, they must communicate instructions such as "raise the anchor," "lower the sails," or "fire the cannons." This situation creates a natural and urgent need for language skills, pushing players to learn and use new vocabulary in real-time.

Another aspect is the potential for negotiation and diplomacy. When encountering another pirate ship, players may have the option to negotiate rather than engage in combat. This requires players to communicate clearly and effectively, often in a language that is not their first. Phrases like "Let's form an alliance," "We come in peace," or "Do you need supplies?" become essential tools for survival and success.

The benefits of language learning through video games

One of the most compelling reasons why language learning in video games can be more enjoyable and effective is the practical need to communicate clearly and efficiently. Unlike traditional learning environments where the practical application of language skills can sometimes feel abstract or distant, video games provide immediate, tangible reasons to use a new language.

In team-based games, clear communication often directly correlates with success. A well-coordinated team that can effectively communicate is more likely to win than a team that struggles with language barriers. This creates a strong incentive for players to learn and use the language of their teammates.

A team that can communicate clearly will be able to execute complex maneuvers, coordinate attacks and manage more effectively than a team that cannot. This practical, real-world application of language skills makes learning more engaging and rewarding. Players are not just learning for the sake of learning; they are learning to win, to achieve goals and to enjoy the game more fully.

The benefits of learning languages through video games extend beyond the virtual world. Here are a few key advantages:

Improved listening and speaking skills: Real-time communication in multiplayer games enhances listening and speaking skills, as players must quickly understand and respond to their teammates. that MMORPGs (Massively Multiplayer Online Role-Playing Games) can significantly improve listening and speaking abilities in a second language.

Cultural awareness: Playing with individuals from different countries exposes players to various cultures and dialects, fostering a sense of global awareness and empathy. can serve as rich sites for intercultural communication and learning.

Problem-solving and critical thinking: The need to solve problems and strategize in a foreign language enhances cognitive skills, making players more adept at thinking on their feet. , where players develop problem-solving skills within meaningful contexts.

Increased vocabulary and grammar: Regular interaction in a second language helps players build their vocabulary and understand grammatical structures in a practical context. The interactive and immersive nature of Ìýfor vocabulary acquisition and grammatical development.

The future of language learning and video games

As video games continue to evolve and become even more integrated into our daily lives, their potential as tools for language learning will only grow. The interactive and immersive nature of video games makes them an ideal platform for acquiring new languages in a fun and engaging way.

Certain games demonstrate how real-time communication and teamwork can break down language barriers, fostering a sense of global connectivity and cooperation.

More blogs from ɫèAV

  • A group of students stood around a teacher on a laptop

    The ethical challenges of AI in education

    By Billie Jago
    Reading time: 5 minutes

    AI is revolutionising every industry, and language learning is no exception. AI tools can provide students with unprecedented access to things like real-time feedback, instant translation and AI-generated texts, to name but a few.

    AI can be highly beneficial to language education by enhancing our students’ process of learning, rather than simply being used by students to ‘demonstrate’ a product of learning. However, this is easier said than done, and given that AI is an innovative tool in the classroom, it is crucial that educators help students to maintain authenticity in their work and prevent AI-assisted ‘cheating’. With this in mind, striking a balance between AI integration and academic integrity is critical.

    How AI impacts language learning

    Generative AI tools such as ChatGPT and Gemini have made it easier than ever for students to refine and develop their writing. However, these tools also raise concerns about whether submitted texts are student-produced, and if so, to what extent. If students rely on text generation tools instead of their own skills, our understanding of our students’ abilities may not reflect their true proficiency.

    Another issue is that if students continue to use AI for a skill they are capable of doing on their own, they’re likely to eventually lose that skill or become significantly worse at it.

    These points create a significant ethical dilemma:

    • How does AI support learning, or does it (have the potential to) replace the learning process?
    • How can educators differentiate between genuine student ability and AI-assisted responses?

    AI-integration strategies

    There are many ways in which educators can integrate AI responsibly, while encouraging our learners to do so too.

    1.ÌýRedesign tasks to make them more ‘AI-resistant’

    No task can be completely ‘AI-resistant’, but there are ways in which teachers can adapt coursebook tasks or take inspiration from activities in order to make them less susceptible to being completed using AI.

    For example:

    • Adapt writing tasks to be hyperlocal or context-specific. Generative AI is less likely to be able to generate texts that are context-bound. Focus on local issues and developments, as well as school or classroom-related topics. A great example is having students write a report on current facilities in their classroom and suggestions for improving the learning environment.
    • Focus on the process of writing rather than the final product. Have students use mind maps to make plans for their writing, have them highlight notes from this that they use in their text and then reflect on the steps they took once they’ve written their piece.
    • Use multimodal learning. Begin a writing task with a class survey, debate or discussion, then have students write up their findings into a report, essay, article or other task type.
    • Design tasks with skill-building at the core. Have students use their critical thinking skills to analyse what AI produces, creatively adapt its output and problem solve by fact-checking AI-generated text.

    2.ÌýUse AI so that students understand you know how to use it

    Depending on the policies in your institution, if you can use AI in the classroom with your students, they will see that you know about different AI tools and their output. A useful idea is to generate a text as a class, and have students critically analyse the AI-generated text. What do they think was done well? What could be improved? What would they have done differently?

    You can also discuss the ethical implications of AI in education (and other industries) with your students, to understand their view on it and better see in what situations they might see AI as a help or a hindrance.

    3.ÌýUse the GSE Learning Objectives to build confidence in language abilities

    Sometimes, students might turn to AI if they don’t know where to start with a task or lack confidence in their language abilities. With this in mind, it’s important to help your students understand where their language abilities are and what they’re working towards, with tangible evidence of learning. This is where the GSE Learning Objectives can help.

    The Global Scale of English (GSE) provides detailed, skill-specific objectives at every proficiency level, from 10 to 90. These can be used to break down complex skills into achievable steps, allowing students to see exactly what they need to do to improve their language abilities at a granular level.

    • Start by sharing the GSE Learning Objectives with students at the start of class to ensure they know what the expectations and language goals are for the lesson. At the end of the lesson, you can then have students reflect on their learning and find evidence of their achievement through their in-class work and what they’ve produced or demonstrated.
    • Set short-term GSE Learning Objectives for the four key skills – speaking, listening, reading and writing. That way, students will know what they’re working towards and have a clear idea of their language progression.
  • Students sat ina library studying with laptops in front of them chatting to eachother

    Teaching engaging exam classes for teenagers

    By Billie Jago
    Reading time: 4 minutes

    Teachers all over the world know just how challenging it can be to catch their students’ interest and keep them engaged - and it’s true whether you’re teaching online or in a real-world classroom.

    Students have different learning motivations; some may be working towards their exam because they want to, and some because they have to, and the repetitiveness of going over exam tasks can often lead to boredom and a lack of interest in the lesson.Ìý

    So, what can we do to increase students’ motivation and add variation to our classes to maintain interest?Ìý

    Engage students by adding differentiation to task types

    We first need to consider the four main skills and consider how to differentiate how we deliver exam tasks and how we have students complete them.Ìý

    Speaking - A communicative, freer practice activity to encourage peer feedback.

    Put students into pairs and assign them as A and B. Set up the classroom so pairs of chairs are facing each other - if you’re teaching online, put students in individual breakaway rooms.Ìý

    Hand out (or digitally distribute) the first part of a speaking exam, which is often about ‘getting to know you’. Have student A’s act as the examiner and B’s as the candidate.Ìý

    Set a visible timer according to the exam timings and have students work their way through the questions, simulating a real-life exam. Have ‘the examiners’ think of something their partner does well and something they think they could improve. You can even distribute the marking scheme and allow them to use this as a basis for their peer feedback. Once time is up, ask student B’s to move to the next ‘examiner’ for the next part of the speaking test. Continue this way, then ask students to switch roles.Ìý

    Note: If you teach online and your teaching platforms allow it, you can record the conversations and have students review their own performances. However, for privacy reasons, do not save these videos.

    Listening – A student-centered, online activity to practice listening for detail or summarising.

    Ask pairs of students to set up individual online conference call accounts on a platform like Teams or Zoom.Ìý

    Have pairs call each other without the video on and tell each other a story or a description of something that has happened for their partner to listen to. This could be a show they’ve watched, an album they’ve listened to, or a holiday they’ve been on, for example. Ask students to write a summary of what their partner has said, or get them to write specific information (numbers, or correctly spelt words) such as character or song names or stats, for example. Begin the next class by sharing what students heard. Students can also record the conversations without video for further review and reflection afterwards.

    Writing –ÌýA story-writing group activity to encourage peer learning.

    Give each student a piece of paper and have them draw a face at the top of the page. Ask them to give a name to the face, then write five adjectives about their appearance and five about their personality. You could also have them write five adjectives to describe where the story is set (place).Ìý

    Give the story’s opening sentence to the class, e.g. It was a cold, dark night and… then ask students to write their character’s name + was, and then have them finish the sentence. Pass the stories around the class so that each student can add a sentence each time, using the vocabulary at the top of the page to help them.Ìý

    Reading –ÌýA timed, keyword-based activity to help students with gist.

    Distribute a copy of a text to students. Ask them to scan the text to find specific words that you give them, related to the topic. For example, if the text is about the world of work, ask students to find as many jobs or workplace words as they can in the set amount of time. Have students raise their hands or stand up when they have their answers, award points, and have a whole class discussion on where the words are and how they relate to the comprehension questions or the understanding of the text as a whole.Ìý

    All 4 skills –ÌýA dynamic activity to get students moving.

    Set up a circuit-style activity with different ‘stations’ around the classroom, for example:Ìý

    • ListeningÌý
    • ReadingÌý
    • Writing (1 paragraph)Ìý
    • Use of English (or grammar/vocabulary).Ìý

    Set a timer for students to attempt one part from this exam paper, then have them move round to the next station. This activity can be used to introduce students to certain exam tasks, or a way to challenge students once they’ve built their confidence in certain areas.Ìý

  • A teachet stood in front of a class in front of a board, smiling at his students.

    How to assess your learners using the GSE Assessment Frameworks

    By Billie Jago
    Reading time: 4 minutes

    With language learning, assessing both the quality and the quantity of language use is crucial for accurate proficiency evaluation. While evaluating quantity (for example the number of words written or the duration of spoken production) can provide insights into a learner's fluency and engagement in a task, it doesn’t show a full picture of a learner’s language competence. For this, they would also need to be evaluated on the quality of what they produce (such as the appropriateness, accuracy and complexity of language use). The quality also considers factors such as grammatical accuracy, lexical choice, coherence and the ability to convey meaning effectively.

    In order to measure the quality of different language skills, you can use the Global Scale of English (GSE) assessment frameworks.

    Developed in collaboration with assessment experts, the GSE Assessment Frameworks are intended to be used alongside the GSE Learning Objectives to help you assess the proficiency of your learners.

    There are two GSE Assessment Frameworks: one for adults and one for young learners.

    What are the GSE Assessment Frameworks?

    • The GSE Assessment Frameworks are intended to be used alongside the GSE Learning Objectives to help teachers assess their learners’ proficiency of all four skills (speaking, listening, reading and writing).
    • The GSE Learning Objectives focus on the things a learner can do, while the GSE Assessment Frameworks focus on how well a learner can do these things.
    • It can help provide you with examples of what proficiencies your learners should be demonstrating.ÌýÌý
    • It can help teachers pinpoint students' specific areas of strength and weakness more accurately, facilitating targeted instruction and personalized learning plans.
    • It can also help to motivate your learners, as their progress is evidenced and they can see a clear path for improvement.

    An example of the GSE Assessment Frameworks

    This example is from the Adult Assessment Framework for speaking.

    As you can see, there are sub-skills within speaking (andÌýfor the other three main overarching skills – writing, listening and reading). Within speaking, these areÌýproductionÌýandÌýfluency, spoken interaction, language range andÌýaccuracy.

    The GSE range (and corresponding CEFR level) is shown at the top of each column, and there are descriptors that students should ideally demonstrate at that level.

    However, it is important to note that students may sit across different ranges, depending on the sub-skill. For example, your student may show evidence of GSE 43-50 production and fluency and spoken interaction, but they may need to improve their language range and accuracy, and therefore sit in a range of GSE 36-42 for these sub-skills.