Using gamification in teaching: Engage, educate and excite

Charlotte Guest
A teacher with children stood over a globe of the world, with children pointing to it
Reading time: 6 minutes

In an era where student engagement can be as challenging as the teaching itself, educators are constantly seeking innovative ways to capture attention and enhance learning. Gamification has emerged as a dynamic solution, promising to turn education into a more engaging and enjoyable experience. But what does gamification really entail, and how can it be effectively implemented in teaching? Let’s have a look:

Level up your teaching with gamification
Play
Privacy and cookies

By watching, you agree ɫèAV can share your viewership data for marketing and analytics for one year, revocable by deleting your cookies.

What is gamification?

At its core, gamification is the strategic use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, encourage learning and solve problems. In an educational setting, it transforms the learning experience by making it more interactive and rewarding, akin to the way games captivate and hold the interest of players.

Essentially, gamification leverages the innate human desire for competition and achievement to foster a more stimulating and immersive learning environment.

This strategy not only makes education more appealing to students but also encourages them to take an active role in their own learning, fostering a positive and stimulating educational atmosphere.

Why is gamification important in education?

Educators today stand at the crossroads of tradition and innovation. With the advent of technology and digital tools, teaching and assessment methods are rapidly evolving. And as we continue to explore the vast potential of these trends, it's essential to gather insights from experts in the field.

The significance of gamification and play in the learning process is well-documented. According to Johnson, Smith, Willis, Levine and Haywood, in their work, '', gamification techniques encourage the natural desire for socializing, learning, mastery, competition, achievement, status and self-expression. They argue that these techniques help motivate students to learn and improve their cognitive and social skills, leading to a more engaging and effective educational experience.

This perspective aligns with the constructivist theory of learning, which theorizes that learners construct knowledge best through active engagement and experiences. Considering this, gamification in education is not merely about adding game elements to teaching but about redesigning the learning experience to foster active participation and immersion, thereby deepening comprehension and making learning more memorable.

By treating education as a form of play, learners of all ages find it easier to confront challenges, manage failures and celebrate successes, echoing the natural learning process experienced outside the classroom. This approach for teachers not only makes learning more enjoyable but also mirrors the rewards-based systems they're likely to encounter in the real world.

How gamified learning can increase students' skills

The effectiveness of gamified learning in augmenting and training students' skills cannot be overstated. By integrating game mechanics into the educational process, learners are encouraged to take an active role in their education, leading to a higher level of engagement and participation.

This, in turn, often results in a deeper understanding of the subject matter and a significant improvement in problem-solving skills. Gamification stimulates learners' curiosity and motivates them to progress through learning milestones, effectively turning the acquisition of new skills into an enjoyable and rewarding process.

Helps students engage with their learning

Additionally, research conducted by Hamari, Koivisto and Sarsa further underscores the positive impact of gamification on student engagement. In their study, '' they analyzed the outcomes of gamification across different settings and found that it indeed improves participation and engagement levels. The study concluded that when implemented thoughtfully, gamification could significantly enhance motivation and engagement, thereby promoting better learning outcomes.

This evidence strongly supports the notion that gamification, when aligned with educational goals and balanced with traditional teaching methods, can serve as a powerful tool for educators to facilitate more effective learning experiences.

The dynamic and interactive nature of gamified learning supports a diverse range of learning styles, making it an inclusive method of active learning that can cater to the unique needs of individual learners. Ultimately, by making learning more interactive and enjoyable, gamification not only supports the acquisition of subject-specific knowledge but also cultivates critical soft skills such as teamwork, communication and time management, which are invaluable beyond the classroom.

Enhances retention and recall

Gamification further stands out in its ability to enhance memory retention and recall among students. The engaging nature of game-based learning activities encourages repetition and reinforcement, key factors in consolidating new information. According to a study by Wouters and van Oostendorp in their paper, '', students who engaged in gamified learning showed significantly higher levels of retention compared to those who underwent traditional learning methods.

The study highlighted that the interactive and engaging components of gamified elements helped with encoding information more effectively, making it easier for students to retrieve information when needed. This aspect of gamification, therefore, not only makes learning more enjoyable but also more effective, particularly in fostering durable learning that extends beyond the classroom.

A teacher stood over their students working pointing at their work

Best practices for incorporating gamification in education

Implementing gamification in teaching requires more than just adding points and badges to educational activities. To ensure it enriches the learning experience effectively, educators should adhere to a set of best practices.

Firstly, it’s crucial to align game mechanics with learning objectives. This means that each element of gamification should have a clear educational purpose, for example, whether it’s to reinforce knowledge, encourage teamwork, or develop problem-solving skills.

Use meaningful rewards

Offering meaningful rewards is vital. Beyond physical rewards, intrinsic motivators such as unlocking new content or gaining access to more challenging levels can significantly enhance engagement and motivation.

The importance of personalization

Finally, personalization plays a key role in successful gamification. Allowing learners to choose their learning paths or avatars and personalizing rewards and challenges to their level of skill can make the learning experience more relevant and engaging.

Ways to implement gamification in your teaching

Here are practical ways to apply gamification in your classroom:

  1. Enhance motivation with game-based elements: Implementing point-scoring systems, leaderboards and badges can make learning more fun and motivate students to strive for better results.
  2. Encourage positive competition: Create challenges and contests among students to encourage them to engage more deeply with the material. Ensure the competition stays friendly and constructive.
  3. Interactive learning modules: Use technology to create gamified lessons that are interactive and adaptive, much like the AI tools discussed in our AI webinars. These modules can provide immediate feedback, which is crucial for language learning.
  4. Storytelling projects: Adopt the role of AI in fostering creativity, allowing students to construct stories using AI-enabled writing tools. This not only helps with language skills but also encourages creativity and imagination.
  5. Progression-based learning: Design a curriculum that allows students to unlock new levels or topics as they progress, similar to how they would advance in a game. This provides a clear sense of progression and achievement.
  6. Real-life rewards: Incentivize learning goals with real-life rewards, which can range from extra credit to classroom privileges. Doing so can encourage learners to take their 'gaming' achievements seriously.
  7. Feedback loops: Like AI, gamification thrives on feedback. Provide recurring feedback to help students understand where they're excelling and what they need to improve.

With these strategies in mind, you can begin to integrate more gamification elements into your teaching practice. Just as artificial intelligence is paving new ways for engaging learners, gamification presents endless possibilities for creating captivating and effective educational experiences.

Education is no longer just about conveying information; it's about actively engaging students in a way that makes learning irresistible. By using gamification, you can transform your classroom into an arena where each lesson is an adventure, each task a challenge to be overcome, and learning itself a victory to be celebrated.

Activity idea

Here is one idea/activity for using AI to gamify your learning:

  1. Use a text generation platform to receive either a long word or a short phrase.
  2. In teams, learners will work together to create as many new words as possible within a set time limit.
  3. Points will be awarded for each word created, with bonus points given for the longest or most creative word.

Learning more about gamification and AI

Don't miss the chance to deepen your understanding and expand your toolkit for engaging students through AI.Be sure to take a look atBillie Jago'sfree video series and lesson plans, which provide a comprehensive introduction to using AI in the classroom. These will be showcased throughout August and September 2024.

Designed for educators who want to quickly grasp the fundamentals of AI and learn practical tips that can be implemented in the classroom immediately.

More blogs from ɫèAV

  • A teacher sat at a table with students helping them work

    GSE Teacher Toolkit: Teaching mixed ability classes

    By Sara Davila
    Reading time: 4 minutes

    One of the biggest challenges for language teachers is teaching a mixed ability class. Students with different levels and abilities will always be present in our classrooms. So, how can we use the to improve mixed ability teaching? Let’s find out.

    How to teach mixed-ability classes

    Differentiated instruction is the best way to address the challenges of mixed ability classrooms. This is a method that helps teachers adjust aspects of the curriculum to match the different levels ofstudents.*This practice ensures that all learners are meeting course outcomes, even though their learning experience may be varied anddifferent.

    In order to differentiate instruction and support students with different needs, teachers can change:

    • the content being taught
    • the process used to teach
    • the product students create
    • the environment where learning takes place

    Adjusting the content tends to be the most obvious way to support learners. So, teachers who want to engage with differentiated instruction in mixed ability classrooms often find themselves producing a lot of content. This is greatas a way tosupport learners. However, creating new content or leveling existing content is time-consuming, and it can become a real challenge for teachers.

    Content vs process

    Instead of adjusting your content, you can use the GSE Teacher Toolkit to adjust your process. When you’re not creating lots of new content, you’ve got more time to consider how to teach new language to your students and how they can show what they’ve learned.The GSE Teacher Toolkit helps teachers to focus on the process and language production of learners, rather than the content you are teaching.

    This means less work for you, and more engagement from your students, no matter what their level is. And the GSE Teacher Toolkit can help you understand the skills we can expect students to demonstrate. So how does this work in practice? Let’stake a look.

  • Students sat at a desk looking at a textbook together, with a teacher pointing to it

    Real-world English: How GSE Job Profiles bridge learning and work

    By Sara Davila
    Reading time: 5 minutes

    Did you know that improving your English proficiency can increase earning potential by up to 50% and safeguard your career against AI? Recent research by ɫèAV highlights that English is not just a skill but a career-defining advantage in today’s globalized workplace. For millions of adult learners, the journey from the classroom to the workplace requires more than general conversational abilities—it’s about gaining targeted, job-ready skills as quickly as possible. For English language educators, understanding what “jDz-𲹻” English is and how to identify “jDz-𲹻” skills can provide a significant advantage in ensuring learners are prepared to communicate effectively and collaborate with their future coworkers.

    That’s where the Global Scale of English (GSE) Job Profiles comes in. For educators and program developers, it offers a bridge between real-world job skills and the English learners need to perform them. Whether you’re creating programs for nursing assistants, hospitality workers, or IT professionals, this tool ensures that learners build the precise English skills they need to thrive in their roles.

    Let’s walk through how to create a GSE Job Profile and explore its practical use for building programs that align with today’s professional realities.

  • Children sat at desks at computers in a classroom

    21st-century skills and the English language classroom

    By Sara Davila

    Are you teaching in a 21st-century classroom? Chances are, If you are an English educator working in the classroom today, you have already moved well ahead of your peers and colleagues teaching math, science, and good old-fashioned grammar. Now that you know you are a 21st-century teacher, what does that mean? And how do you know if you have moved ahead of the curve to embrace what we call 21st-century skills?

    Actually, "21st-century skills" is a bit of a misnomer. The prized skills of this age have existed in teaching and learning as long as we have been teaching and learning. In a modern-day class, Socrates and Aristotle would feel right at home (although maybe underdressed).

    The phrase itself is meant to imply a classroom ready for the upcoming STEM needs of employment that will allow for innovation, development and significant advances across tech and non-tech industries. Yet, the skills themselves do not imply a highly technological classroom. A modern 21st-century class can be a surprisingly low-budget place.

    It can be summarized by the 4Cs:

    • Communication
    • Critical Thinking
    • Creativity
    • Collaboration

    Reading through this list, you may think, "Hey, those are my classroom goals as an English language teacher!" Finally, the rest of the world has caught up with the modern English language classroom. Of course, when describing these skills, we aren't just talking about teaching English, but skills that can be used to prepare learners for the modern age. This means we want our students to be able to:

    • Perform independently and with groups in a highly technologically advanced atmosphere.
    • Be ready for daily, global interaction.
    • Be capable of adaptive, flexible and creative thinking.
    • Understand how to plan for, build, and include collaboration with peers who are colleagues and experts in the field.

    Students and 21st-century skills

    This goes a bit above and beyond the basics of the walls of the English language classroom. And yet, preparing our students for the 21st century doesn't require a classroom resembling a science fiction movie set. Several teachers have proved that you can embed these skills by utilizing the most important resource available in the classroom.

    Your students.

    Sergio Correra is an inspired young teacher at the Jose Urbina Lopez Primary School on the US Border with Mexico. After a year of teaching uninspired curriculum to disengaged students, he returned to the drawing board. He spent time researching ways to improve student engagement and performance and stumbled across exciting research that could be boiled down to one question: Why? Or rather, getting students to ask the question: "Why?" At the beginning of his next school year, he arranged the desk in a circle, sat his students down and asked: "What do you want to learn about?".

    Using this as the jumping-off point, he encouraged students to ask questions, seek out more information, and find more questions to answer.

    Over the next year, he saw his students' test scores rise, the engagement and enthusiasm improved and he received approval from his principal and fellow educators. With few resources and limited access to technology, he found his students shifting from the lowest testing group in the nation to being ranked among the highest for their performance on standardized tests in the country. One of his students was the highest-performing maths student in the country.

    Mr. Correra was inspired by research and reports based on the work of the Indian educator Sugata Mitra. The principle behind Mr. Mitra's approach is to drive student's curiosity by letting them carry out their own learning. In one of his most famous examples, he walked into a classroom in India with computers loaded with information. He explained to the students, now curious about the big shining boxes that held inside something interesting.

    And then he left the students to it.

    In the course of a year, students had taught themselves everything from English to molecular biology, all without the guidance of a teacher. Rather, they were driven by their natural curiosity, playing off of each other's discoveries to go farther and learn more. Embodying what it means to be self-guided, innovative, collaborative and curious learners.

    Keeping your curriculum up to date

    These students who were given freedom are much more likely to ask questions out of curiosity, motivate themselves and learn without guidance. And while this may be wonderful for learners, this isn't exactly helpful for teachers. To get to the 21st-century skills and inspire motivation, do we have to throw away our syllabus and books and trust only in our learners to motivate themselves?

    Fortunately for those of us who have chosen a career in education, that is not the case. We as educators can take lessons from Mr. Correra and Mr. Mitra and use these as a way to inspire interest and engagement in our own classroom while building these skills in our learners.

    As language teachers, it's a matter of blending the 4Cs more thoughtfully into a student-centered classroom where learners can engage in high-interest content that is relevant, useful, and promotes innovation.

    Take your average prepositions lesson as an example. Even in the best communicative classroom, a teacher may still spend time explaining the rules, setting up the activity and delivering instruction. By applying the 4Cs we can turn this lesson a bit more on its head, making a typical ELL grammar lesson magical.

    For example:

    Collaborate: Start by handing out magazines or picture books. Have the students work together and choose a picture.

    Communication, critical thinking, and creativity: Ask your studentsto work together to create two ways to give directions. One set of directions for a student who is blind. Another set of directions for a student who is deaf.

    Encourage students to think outside the box and think about ways to give directions using a computer, a mobile phone, a television, or a YouTube video. While there may be some L1 use in the classroom, the goal is for the final product to be in English. Stand back and watch your learners go.

    Another way to engage with 21st-century skills using a typical ELL lesson: the "What's your favorite food lesson?" At some point, we have all experienced it.

    Collaborate: In groups, have students create a survey to assess classroom interest in 10 different foods representing different types of meals (breakfast, lunch, dinner, dessert).

    Communication: Once finished, have learners use the information to create a pie or bar graph to communicate the results and determine which meals are the favorite.

    Critical thinking: Have the students compare their answers with answers from other groups. How many differences are there in the reporting? Is the information consistent with the same foods or does it change drastically? Have students compare their results with other teams. Then ask the groups to create a short written or spoken piece to explain how their results differed from other students.

    Creativity: Using the information collected from the class and after analyzing data from other students, have groups work together to create an advertising campaign that will make the foods that students liked least into foods students may like more. For example, if the survey said that most students did not like for breakfast, the group would need to work together to create an advertising campaign to make kim-chi-chigae seem like a tasty choice for breakfast. To do this students should consider what makes certain foods more popular in the class.

    This may require further follow-up interviewing to find out why students like one thing and not another; this information can then be used in the campaign. This lesson may play out over a few days, but in the end, everyone involved will have gotten much more out of the lesson than they had anticipated.

    Both of these examples represent the use of skills in the ELL classroom. Each lesson also embeds, in one way or another, critical STEM skills.

    In the preposition lesson, the students may use engineering and technology to find a better way to give directions. In our favorite foods lesson, students engage with science (and a bit of sociology) and mathematics. Altogether it becomes a rounded classroom experience where teachers have an active role as facilitators and students become inspired, self-guided learners who still manage to work inside of the confines of the curriculum.

    In the end, 21st-century skills, and using them in the classroom is not really about teaching at all. These skills are truly ones that will spell success for our learners in the future, leading them to be capable, Independent and curious individuals.

    Our real challenge as educators is to model a desire to embrace the known, the unknown, and the just plain unknowable. As Alwin Toffler, writer and futurist, put it: "The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn."