Why are English days named what they are?

Charlotte Guest
Two friends stood over a book in a library reading it and smiling
Reading time: 4 minutes

Ever wondered why Monday is called Monday or how Wednesday got its name? The names of the days of the week in English have fascinating origins, rooted in ancient history and steeped in mythology. Understanding these origins not only enriches our language ability but also provides intriguing insights into cultural heritage.

Origins of the days of the weeks names
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Origins of the seven-day week

The concept of a seven-day week has ancient origins, tracing back to the Babylonians around 1500 BCE. The Babylonians, keen astronomers, divided their lunar cycle into four weeks of seven days each, aligning with the phases of the moon. This practice was later adopted by the ancient Greeks and Romans, who found the seven-day cycle practical and meaningful.

The ancient Hebrews' influence also played a crucial role in establishing the seven-day week. According to the biblical account of creation, God created the world in six days and rested on the seventh, establishing a divine precedent for a seven-day cycle. This tradition was deeply ingrained in Hebrew culture and religious practices.

By the 1st century CE, the Romans had formalized the seven-day week, integrating it into their calendar system. This structure, combining astronomical observations and religious traditions, eventually spread throughout the Roman Empire and beyond, becoming the foundation of the modern seven-day week we use today.

In the Arabic and Hebrew calendars, the day begins at sunset, which contrasts with the Swahili concept of the day starting at sunrise and the Western world, where the day starts at midnight. This highlights the cultural influences on how days are numbered and identified within these different calendrical systems.

Origins of days of the week

How did Monday get its name? Meaning of Monday

Monday is named after the Moon. The Old English word for Monday was ѴDzԲԻæ, which translates to "Moon's day". This naming convention is quite common across various languages; for instance, in Latin, it's dies Lunae, also meaning "day of the Moon".

Tuesday name origin

Tuesday is named after the Norse god (also known as Tyr), a god of war and sky. The Old English term վɱæ directly reflects this association. The connection to Mars, the Roman god of war, can also be seen in other languages, such as French (mardi).

Why is Wednesday called Wednesday?

Wednesday is named after (or Woden), the chief god in Norse mythology. The Old English ´ǻԱæ translates to "Woden's day". This day is associated with Mercury in Roman mythology, which is why it's called éDZ in Spanish and mercredi in French.

Thursday name meaning

Thursday is named in honor of , the Norse god of thunder. The term 'Thor's day' serves as the etymological basis for Thursday. In Old English, it was Þū԰æ (Thunor’s day). The link to Jupiter, the Roman king of gods and god of thunder, explains the name jeudi in French and jueves in Spanish.

Friday history and meaning

Friday is named after (also known as Frigga or Freya), the Norse goddess associated with love and beauty. The Old English term æ means "Frigg's day". In Roman mythology, this day is linked to Venus, the goddess of love, which is reflected in names like viernes in Spanish and vendredi in French.

Saturday name origin

Saturday is unique among the English day names as it retains its Roman origin, specifically named after the Roman god , the Roman god of wealth and time. The Old English æٱԱæ directly references this deity. Interestingly, in other Germanic languages, the name often refers to the Sabbath, such as Samstag in German.

Sunday - The sun's day

Sunday is named after the Sun. Icelandic uniquely retains 'only the Sun' as the name for Sunday, rejecting names derived from pagan gods. The Old English ܲԲԲԻæ translates to “Sun’s day”, reflecting its importance and reverence in various cultures. This name is consistent across many languages, highlighting the widespread significance of the Sun.

The importance of understanding day names etymology

Understanding the etymology of day names helps language learners grasp the historical context and deepens their appreciation of English. These names are more than just labels for days; they are windows into ancient beliefs, cultures and linguistic evolution. The influence of Greek and Latin names on the naming of the days of the week during the Greco-Roman tradition is particularly notable, as the classical planets from Hellenistic astrology played a significant role in this process.

Exploring the origins of the day names in English reveals a blend of mythology, history and language evolution. From the Moon to Norse gods to Roman deities, each name tells a story of cultural significance.

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    Game-based learning in action: More than just play

    Gamification does not refer to the straightforward use of games (whether digital or otherwise) as part of a teaching or learning interaction. A teacher using the board game Monopoly in the classroom to demonstrate the idea of rent is not gamifying the learning environment; they are involving learners in game-based learning. GBL refers to the use of games as tools: as devices for opening discussion, presenting concepts or promoting learner engagement within clearly defined learning objectives, in other words, learning through playing games. Gamification is the appropriation of those principles, mechanics and dynamics that make games work in order to promote engagement or engender a desired outcome.

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    The notion of appropriateness in Sharma and Barrett’s definition is critical as, in the case of a GBL project, it assumes a teacher has a familiarity with both the tech and content accessibility of a selected game. Acquiring that level of familiarity with a game requires a certain amount of time engaging with it to determine its fit for the needs of the learners, an activity which might easily be considered off task when compared to the other demands being made on an educator’s schedule.

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    Early-stage research on mirror neurons is adding a new aspect to the discussion around the immediacy of playing games. In short, mirror neurons suggest that when we observe someone performing an action, there is a brief moment in which our brain cells fire as if we are carrying out that action ourselves. The boundary between observer (player) and observed (in-game character) becomes blurred for a split second. A lot can happen in that split second.

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    However, there are often deep-seated cultural aversions to the use of games in an educational context that GBL initiatives are required to overcome. Critics have said that digital games are anti-social, that they rot your attention span, that they are not legitimate, validated learning resources. Although there is not yet a body of research that can empirically confirm or debunk the effectiveness of games used for learning, surely watching a learner plan, execute and evaluate a project in Minecraft with classmates suggests that those objections are based on dated assumptions. The language learning space in particular is still very much attached to a coursebook paradigm that is predicated on levels and a clearly defined syllabus. Perhaps GBL is too much at odds with an established business model that is the bedrock of too many large education organisations.

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