Bridging the gap: How to equip English learners with workplace-ready language skills

Samantha Ball
Students in uniform sat at tables in a classroom with a teacher at the front talking to them all.
Reading time: 5 minutes

Educators worldwide are faced with a vital challenge: closing the language education gap between traditional schooling and the practical language requirements of the modern workplace. With English established as the language of international business and in light of our ground-breaking new research, the need for education to address this disparity has never been more critical.

In this blog post, we'll explore why teaching English through a lens of real-world application is necessary, what our research shows about the current gap in language education, and some ideas for how English teachers can integrate employability-focused lessons into their own English teaching curriculum.

Empower your learners with the English skills they need | ɫèAV Impact of English
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The global language landscape

Almost 20% of the world's population as a first, second, or additional language, and many use it in their jobs. For many, English proficiency means more than communication alone; it is also tied to career advancement, job opportunities, salary scales and job satisfaction.

Our research shows that a staggering 80% of professionals believe that fluency in English correlates with earning potential, and employees who are confident in their English language skills and abilities often report greater satisfaction with their jobs and income.

A significant barrier to bridging the gap between educational English and workplace-ready skills lies in learners' confidence levels. Many students, despite years of studying the language, feel unprepared and anxious about using English in a professional setting. This lack of confidence can lead to missed opportunities and a reluctance to pursue certain career paths where English proficiency is paramount.

ɫèAV's research highlights a worrying reality—many feel self-esteem issues due to limited language skills, with 19% saying they felt stupid because of their English.

Belgin Elmas,ÌýHead of the English Language Teaching Department, TED University, TurkeyÌý

A paradigm shift is crucial for teacher training

"Teacher education must rethink the way it prepares future teachers. Unless teacher training focuses more on the skills needed for real-world communication, the gap between theoretical knowledge and practical application is likely to persist, leaving today's learners and tomorrow's workers frustrated with knowing the rules but being unable to use them when they need to communicate."

The education-employment divide

In our report, 54% of English learners said that they did not feel that their formal education had equipped them with adequate English proficiency. The data revealed significant differences between individual countries. For instance, only 17% of learners in Japan felt that their formal education had provided them with a good level of English proficiency, whereas in the US, this figure rose to 64%.

Despite the clear benefits of English proficiency, a considerable divide remains between what students learn in school and the skills needed in the corporate arena.

Only a quarter of learners feel fully equipped to utilize the four key language skills – listening, reading, speaking and writing – in their jobs. Out of all four skills, learners had the least confidence in speaking and writing.

What's more, the anticipated impact of AI on white-collar jobs over the next decade underscores the need for not only English proficiency but also "human skills" such as teamwork, leadership and collaboration—capabilities where proficient English is a key component.

Professional development

These issues are not limited to preparing students for work. It was found that teacher confidence in speaking and writing, along with class size, can also limit the amount of time spent on developing these productive skills. Adequate support for educators and professional development also needs to be a focus in order for students to find success.

Bridging the divide through curriculum innovation

The question, then, is how educators can bridge this gap, ensuring that students are not just learning English but are becoming proficient in its application within a professional context.

Greater focus is needed on speaking practice

Survey participants were asked about their perceived lack of relevant skills in English. The reasons they pointed out were related to the practical use of the language and can be narrowed down to three main factors:

  • Too much focus on grammar and vocabulary
  • Insufficient opportunities to practice English outside the classroom
  • Lack of English conversation practice in the classroomÌý

Employers face a skills gap in speaking and writing. Unfortunately, education systems don't focus enough resources on developing these skills.

Educational strategies for teachers

Here are a few suggestions for incorporating more skills-based learning to better meet today's language learners' needs.

Focus on functional language

Highlight English that students can use in real-life scenarios, particularly in professional contexts; Role-play exercises (e.g., job interviews, email writing) can make learning more relevant and engaging. For example, check out our Global Scale of English (GSE) learning objectives, which integrate these kinds of scenarios.

Integrate technology and gamification

Leverage the appeal of online resources and games to motivate students and provide opportunities for practice beyond the classroom, mirroring the preferences of your learners. Many language learners now incorporate some form of social media into their study routines. This trend underscores the growing importance of digital platforms in facilitating not only language learning but also cultural immersion.

Foster communication skills

Place a stronger emphasis on speaking and listening exercises to build confidence in these areas. Encourage debates, presentations and group discussions. Our language learning app Mondly by ɫèAV puts 560 minutes of speaking practice in your learners' pockets, supplementing your teaching with even more opportunities to use English inside and outside of the classroom.

Incorporate industry-specific vocabulary

Customize lesson plans and courses to include terminology related to various fields, from IT to marketing, so students develop a specialized lexicon that will benefit them in the workplace. The can help you find topic-related vocabulary and give you helpful tips on when to teach it.

Brush up on your own English language skills

Keeping your own English skills fresh and well-practiced is important to ensure you're teaching your learners to a good standard. Look into courses and professional development, such as our to improve your teaching with the Global Scale of English.

Partnerships with companies

Partnerships between educational institutions and businesses can provide students with valuable insights into the workplace and the specific language skills required.

Such collaborations can take the form of guest lectures, classes, internships (for older and adult students), or mentorship programs, offering students first-hand experience of the professional environment.

Engagement with authentic materials and resources

Encourage the use of authentic materials in the classroom, such as business English journals, podcasts, news articles and blog posts. This not only enriches vocabulary but also acquaints learners with the language's contextual nuances, preparing them for real-world communication challenges.

Offer access to testing and certification

Provide your students with information and access to language testing platforms and resources, such as theÌýɫèAV English International CertificateÌýfor valuable certification in the job market while continuing with an effective learning program.

Encourage continuous learning

Recommend flexible options for continued language development, like ourÌýɫèAV English Journey or , which cater to different learning styles and schedules. Also remember to use the GSE as a helpful tool for your lessons.

The future of English teaching

By reorienting our educational strategies to close the language gap, we empower students not just to succeed academically but to thrive professionally. It's a commitment to lifelong learning that begins in the classroom and extends into every facet of their working lives.

Employers and educational institutions must collaborate to ensure that language proficiency is aligned with industry and student needs. By doing this, you as English teachers and educators both enhance the employability of graduates and contribute to a more interconnected and understanding global community.

Letizia Cinganotto, Professor at the University for Foreigners of Perugia, Italy, says:

"In our interconnected world teachers and educators need to consider innovative teaching trajectories that actively shape the evolving role of English, in order to guide learners to face the challenges of the knowledge society and to travel the global world in a lifelong fascinating journey."

For teachers looking to make a tangible difference in their students' futures, the task is clear: teach English not just as a subject, but as a versatile tool for global opportunity.

Take the next step

Curious to learn more about how to implement these changes in your classroom or educational institution? Read the full report here.

Discover in-depth insights and further information that can help bridge the educational-employment language gap.

Don't miss out on this valuable resource – click through to start transforming the way the English language is taught and applied in the modern workplace.

Harness the power of the Global Scale of English today

The world is constantly evolving, as are the global workplace demands. Arm your students with the English proficiency they need to excel in their careers by integrating the GSE into your curriculum. With a detailed framework and a wealth of resources at your disposal, the GSE offers an unparalleled tool for assessing and improving English language skills in a targeted, efficient manner.

Don't miss the opportunity to make a real difference in your students' professional futures. Explore the Global Scale of English now and start the journey towards bridging the educational-employment language gap. Together, we can prepare learners not just for the exams, but for the world.

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  • A teacher sat with students at a table, the students are using tablets.

    Benefits of using tablets in the primary classroom

    By Jacqueline Martin

    Reading time: 5 minutes

    Interactive whiteboards, PCs and laptops are common in many schools worldwide, but have you ever considered using tablets in your young learners' classes?Ìý

    Tablets can be used for many things. Online research, watching and creating videos, playing games, and digital storytelling are just a few examples. Of course, there's also the added environmental benefit of going paper-free.

    In this post, we're going to explore some of the reasons why using tablets can be beneficial in the young learner's classroom and what to consider before you do so.

    What are the benefits of using tablets in class?

    1. Facilitating engagement

    With good direction from the teacher, tablets can emulate natural social interaction and interactivity. They can also offer problem-solving activities, set achievable goals and provide instant feedback.

    Moreover, when young learners are truly engaged in an activity, it may be perceived as effortless - and they learn and use their second language (L2) without even realizing it.Ìý

    2. Introducing authenticity and autonomy

    In terms of content, tablets allow us to bring the real world into the classroom at the tap of a screen. We can provide learners with authentic materials via level-and-age-appropriate videos and real-life communication. As well as interaction with other teachers and learners through teams or by using a secure app such as .Ìý

    Tablets also promote learner autonomy. They are easy to use, allowing us to take a step back and let our students work at their own pace, being on stand-by as a facilitator when students require help or a little push in the right direction.

    3. Promoting creativity, communication and inclusion

    Nearly all tablets have a webcam and voice recorder, which means that learner-generated content can be created easily - even without dedicated software.Ìý

    You can have your students make their own vlogs (video diaries), ebooks, comics, cartoons and movie trailers. All you need to do is to install apps such as Ìýor from Duck Duck Moose. While these apps have been created for 'fluent-speaker' classrooms, they can easily be adapted to an ELT context.

    Tablets also promote communication. This can help improve students' L2 oral skills at any level, when the teacher is there to support and guide them.

    One of the greatest advantages of a tablet as opposed to a computer is that anyone can use one and they are much more portable.Ìý

    For students with special educational needs, tablets can be an essential learning tool and they can also be used by students with low-level motor skills, such as very young learners. Similarly, tablets can work really well with multi-level classes, as they allow you to offer differentiated materials, activities and support where necessary.

    4. Enabling online assessmentÌý

    Tablets can also facilitate interactive online exams or help measure progress. Tests such as 'English Benchmark - Young Learners' are designed with primary learners in mind, to be taken anytime, anywhere.ÌýIts game-like format engages students and takes the fear out of being assessed. It also provides instant feedback to the teacher with informative reports and advice for future study.Ìý

    5. Building relationships with caregivers

    Finally, as with any online content, tablets allow you to connect with our learners outside the classroom. You can quickly send links to classwork and feedback to the children's caregivers, fostering a positive relationship and a greater interest in their child's progress and learning.Ìý

    Tips for using tablets in class

    Before implementing the use of tablets in your classroom, there are some things you should consider. Here are some useful tips that will help you gain the maximum benefit from tablets.

    Usability:

    • Decide what you are going to use the tablets for and when. Are you going to allow students to use the tablets for all parts of the lesson or only for specific activities? This may depend on the number of tablets you have available.
    • Use technology to improve an activity or design new activities that would not be possible without the tech, rather than using it to carry on as normal. Think about when a tablet will help learners do something they wouldn't be able to do without one, e.g., make a video or create and share a piece of writing with the whole class.
    • Think about using tablets for creation rather than consumption. Your students can (and probably do) spend a fair amount of time consuming videos in their free time. Whether they do this in English or not is another story, but in the classroom, students should use the language as much as possible (see the next point).
    • Use the tablets for collaborative tasks that require social interaction and communication. It's unlikely that you will have one tablet per student. Make the most of this limitation by having students work in pairs or small groups. Students can use their own devices individually outside the classroom.
    • Try to incorporate tablets into regular classroom activities and interactions. Avoid making them a "reward" or just for "games". Even if games are part of your planned tablet usage, make it clear that students are playing them in order to learn English. Encourage students to think of the tablet as a tool to help them on their learning journey.

    General tips

    • Try out any apps or widgets before asking students to use them. If necessary, make or find a step-by-step tutorial to help students use an app. There's nothing worse than having a class of twenty-five students all raising their hands at the same time because they don't know where to start.
    • Have clear rules and guidelines for tablet use. Educate students about using the equipment responsibly. Do this before you hand out tablets the first time.
    • Provide students and parents with a list of recommended apps to continue their home learning. Whether you have a class set of tablets or are using BYOD (Bring Your Own Device), many students will have access to a tablet or mobile phone at home, which they can use for further practice. Students will likely be motivated to continue playing games at home and may wish to show their parents and friends any content they've created in class.

    Practicalities

    • Consider the hardware and technical requirements. Do you need a Wi-Fi connection? How many devices will you have? Which apps and programs do you want to use?Ìý
    • Ensure the features and apps you plan to use suit the age group you're teaching. Do some research, and if possible, choose apps designed for educators, avoiding freebie apps that may contain advertising. Block any websites you think unsuitable and install a search engine with child-friendly filters.
    • Set the language of the devices to English. Even if your students are very young, they'll pick up useful language and will be more inclined to use English as they are using the tablet.
    • Decide where you will keep the tablets and how they will be maintained. How often and where will they be charged?Ìý
    • Think about how you can flexibly set up your classroom to incorporate collaborative tablet use. Move tables together to make group work easier. Create workstations or even have cushions or bean bags in a corner of the classroom.

    Using tablets to assess student progress with Benchmark

    With the right software, tablets can allow us to conduct formative assessments through immediate feedback and learning analytics.Ìý

    We have developed our own English-language test for children aged 6 to 13 in an app designed specifically for tablet use. This fun, game-like test is highly motivating and assesses all four skills in a relaxed environment, removing the stress of traditional exams. It also allows you to see where each learner needs more improvement, providing recommendations on what to teach next and suggested activities in selected ɫèAV courseware.

    Find outÌýmore information about the English BenchmarkÌýtest.

  • A child running with a rugby ball outside, with children behind them

    How can gaming support language learning?

    By Jacqueline Martin

    Reading time: 5 minutes

    Academics and teachers have been writing about the benefits of using games in the language classroom for many years. Wright et al (1984), Lee Su Kim (1995), Ubermann (1998), Ersoz (2000), Yong Mei and Yu-Jin (2000) and Thi Thanh Huyen and Khuat Thi Thu Nga (2003) all pretty much agreed that games provide a useful and meaningful context for language use; encourage students to interact and communicate; can both challenge and reduce anxiety (as the emphasis is on the message, not the form); provide practice in all four skills; and help students to make and sustain the significant effort involved in learning a language.

    Kim and others have also noted that games can offer a welcome break from the usual routine of the language class. Playing a game after an intensive test or with over-excited students after break time can help re-engage learners instantly in your lesson, and you'll maximize your time with them.

    Lengeling and Malarcher (1997) took the list of potential benefits of games in the classroom even further.

    Affective

    • Games lower the affective filter
    • They encourage the creative and spontaneous use of language
    • They promote communicative competence
    • Games are both motivating and fun

    Cognitive

    • Games reinforce learning
    • They both review and extend learning
    • Games focus on grammar in a communicative manner

    Class dynamics

    • Games are extremely student-centered
    • The teacher acts only as a facilitator
    • Games build class cohesion
    • They can foster whole-class participation
    • Games promote healthy competition

    Adaptability

    • Games can be easily adjusted for age, level and interests
    • They utilize all four skills
    • Games require minimum preparation after the initial development stage

    It is important to bear in mind that when the above was written over 20 years ago, it was with reference mostly to more traditional games. But more recent evidence seems to indicate that the same principles apply. Some additional benefits cited by teachers I've spoken to are that:

    • Games could make language lessons less threatening for less confident pupils as their concern about getting sentence form wrong was reduced, and so their production greater.
    • Students learn more than just the language of the lesson when playing a game; they may learn instructional language through discussion or rules and sometimes negotiation skills and a lesson in cultural differences too.
    • Students can form a greater variety of emotional connections with language through playing games, for example acting out a word or seeing another student do so, or remembering a clue for a word.

    So, playing games can help students learn a language – but is just playing them enough? Some teachers like using games with less motivated classes who won't engage with straight practice activities and will willingly use key vocabulary and structures in a game, gaining much-needed practice without even realizing it. In today's language-learning context, though, is that a good thing?

    Motivating the unmotivated

    In recent years, much research has shown that students learn better when the intention or objective of the lesson is clear to them. In short, they understand what they're supposed to be learning and why and, when taking it to the next level, can assess their own learning and be actively involved in planning their next steps.

    Would knowing that the games they play are actually a way of doing some additional language practice make these students engage less? Opinion differs, and some discussion seems to center around the actual activity involved. Some games are thinly veiled group-work tasks, but other games that are at the right proficiency level (or slightly above) and take into account factors like cultural context, available time, learning topic and the classroom setting are generally considered to have a positive impact.

    Another major influence on improving motivation is the feedback a student receives, and this is something games can also support. Online games can provide richer simulated learning experiences and immediate feedback to students in a variety of ways.

    Above all, the main issue for the less motivated students is usually that they can't see why they need to learn English. Playing games not only simulates 'real' contexts but also helps them understand that they can accomplish a variety of tasks using English as a medium, which is motivational in itself.

    As teachers, there is a responsibility to explain how or why games will help students learn. This can equally motivate learners (or parents) who fear that playing games is just frivolous time-wasting. For example, informing even adult students that a simple hangman or hot seat game helps them improve spelling skills, gets their brains focused on recognizing the shape and structure of new words, and facilitates their learning of new vocabulary soon helps them see the value (Simpson 2011).

    Can games help learners acquire 21st-century skills?

    Maybe we can draw the conclusion that games can positively impact learning – but is that even enough? Today's teachers have to ensure not just that their students learn but that they acquire the skills they need for life and jobs in the 21st century. Can games help here too? This is a newer area of research, but evidence seems to indicate that games can help students learn a variety of important skills such as critical thinking skills, creativity, teamwork and good sportsmanship.

    These ideas were taken seriously by Robert Morris University Illinois, who offered an e-sports scholarship for the first time in 2014. They studied two groups of students – football players and gamers – and found that levels of competitiveness, perseverance, focus and determination were very similar. Both groups showed a similar desire to excel as part of a team. Both 'sports' required the team members to be detail-orientated, have good hand-eye coordination and have a strategic mind. The only difference was in the level of cardiovascular activity. Both groups received performance analysis and tactical advice from coaches and both subsequently made improvements.

    How many universities will start to offer these types of programs remains to be seen. Still, the idea that online competitive gaming can improve performance is being brought to the workplace too. Think about what virtual teams could learn from playing role-based collaborative games. Team members have set roles and clear and shared goals and have to work closely together to formulate an action plan to achieve them. Teamwork, skill, strategic thinking and communication are essential.

    All these are important skills for today's workplace, so maybe gaming can provide an opportunity to hone these in a lower-risk environment and improve business performance.

    These examples are clearly far from the norm, but they do seem to indicate that using gaming to support learning in the classroom is not a waste of time. When you get the right mix of gaming and learning, it develops a student's autonomous learning skills and encourages them to spend more time on task – both of which greatly impact learner outcomes.