Using gamification in teaching: Engage, educate and excite

Charlotte Guest
A teacher with children stood over a globe of the world, with children pointing to it
Reading time: 6 minutes

In an era where student engagement can be as challenging as the teaching itself, educators are constantly seeking innovative ways to capture attention and enhance learning. Gamification has emerged as a dynamic solution, promising to turn education into a more engaging and enjoyable experience. But what does gamification really entail, and how can it be effectively implemented in teaching? Let’s have a look:

Level up your teaching with gamification
Play
Privacy and cookies

By watching, you agree ɫèAV can share your viewership data for marketing and analytics for one year, revocable by deleting your cookies.

What is gamification?

At its core, gamification is the strategic use of game-based mechanics, aesthetics and game thinking to engage people, motivate action, encourage learning and solve problems. In an educational setting, it transforms the learning experience by making it more interactive and rewarding, akin to the way games captivate and hold the interest of players.

Essentially, gamification leverages the innate human desire for competition and achievement to foster a more stimulating and immersive learning environment.

This strategy not only makes education more appealing to students but also encourages them to take an active role in their own learning, fostering a positive and stimulating educational atmosphere.

Why is gamification important in education?

Educators today stand at the crossroads of tradition and innovation. With the advent of technology and digital tools, teaching and assessment methods are rapidly evolving. And as we continue to explore the vast potential of these trends, it's essential to gather insights from experts in the field.

The significance of gamification and play in the learning process is well-documented. According to Johnson, Smith, Willis, Levine and Haywood, in their work, '', gamification techniques encourage the natural desire for socializing, learning, mastery, competition, achievement, status and self-expression. They argue that these techniques help motivate students to learn and improve their cognitive and social skills, leading to a more engaging and effective educational experience.

This perspective aligns with the constructivist theory of learning, which theorizes that learners construct knowledge best through active engagement and experiences. Considering this, gamification in education is not merely about adding game elements to teaching but about redesigning the learning experience to foster active participation and immersion, thereby deepening comprehension and making learning more memorable.

By treating education as a form of play, learners of all ages find it easier to confront challenges, manage failures and celebrate successes, echoing the natural learning process experienced outside the classroom. This approach for teachers not only makes learning more enjoyable but also mirrors the rewards-based systems they're likely to encounter in the real world.

How gamified learning can increase students' skills

The effectiveness of gamified learning in augmenting and training students' skills cannot be overstated. By integrating game mechanics into the educational process, learners are encouraged to take an active role in their education, leading to a higher level of engagement and participation.

This, in turn, often results in a deeper understanding of the subject matter and a significant improvement in problem-solving skills. Gamification stimulates learners' curiosity and motivates them to progress through learning milestones, effectively turning the acquisition of new skills into an enjoyable and rewarding process.

Helps students engage with their learning

Additionally, research conducted by Hamari, Koivisto and Sarsa further underscores the positive impact of gamification on student engagement. In their study, '' they analyzed the outcomes of gamification across different settings and found that it indeed improves participation and engagement levels. The study concluded that when implemented thoughtfully, gamification could significantly enhance motivation and engagement, thereby promoting better learning outcomes.

This evidence strongly supports the notion that gamification, when aligned with educational goals and balanced with traditional teaching methods, can serve as a powerful tool for educators to facilitate more effective learning experiences.

The dynamic and interactive nature of gamified learning supports a diverse range of learning styles, making it an inclusive method of active learning that can cater to the unique needs of individual learners. Ultimately, by making learning more interactive and enjoyable, gamification not only supports the acquisition of subject-specific knowledge but also cultivates critical soft skills such as teamwork, communication and time management, which are invaluable beyond the classroom.

Enhances retention and recall

Gamification further stands out in its ability to enhance memory retention and recall among students. The engaging nature of game-based learning activities encourages repetition and reinforcement, key factors in consolidating new information. According to a study by Wouters and van Oostendorp in their paper, '', students who engaged in gamified learning showed significantly higher levels of retention compared to those who underwent traditional learning methods.

The study highlighted that the interactive and engaging components of gamified elements helped with encoding information more effectively, making it easier for students to retrieve information when needed. This aspect of gamification, therefore, not only makes learning more enjoyable but also more effective, particularly in fostering durable learning that extends beyond the classroom.

A teacher stood over their students working pointing at their work

Best practices for incorporating gamification in education

Implementing gamification in teaching requires more than just adding points and badges to educational activities. To ensure it enriches the learning experience effectively, educators should adhere to a set of best practices.

Firstly, it’s crucial to align game mechanics with learning objectives. This means that each element of gamification should have a clear educational purpose, for example, whether it’s to reinforce knowledge, encourage teamwork, or develop problem-solving skills.

Use meaningful rewards

Offering meaningful rewards is vital. Beyond physical rewards, intrinsic motivators such as unlocking new content or gaining access to more challenging levels can significantly enhance engagement and motivation.

The importance of personalization

Finally, personalization plays a key role in successful gamification. Allowing learners to choose their learning paths or avatars and personalizing rewards and challenges to their level of skill can make the learning experience more relevant and engaging.

Ways to implement gamification in your teaching

Here are practical ways to apply gamification in your classroom:

  1. Enhance motivation with game-based elements: Implementing point-scoring systems, leaderboards and badges can make learning more fun and motivate students to strive for better results.
  2. Encourage positive competition: Create challenges and contests among students to encourage them to engage more deeply with the material. Ensure the competition stays friendly and constructive.
  3. Interactive learning modules: Use technology to create gamified lessons that are interactive and adaptive, much like the AI tools discussed in our AI webinars. These modules can provide immediate feedback, which is crucial for language learning.
  4. Storytelling projects: Adopt the role of AI in fostering creativity, allowing students to construct stories using AI-enabled writing tools. This not only helps with language skills but also encourages creativity and imagination.
  5. Progression-based learning: Design a curriculum that allows students to unlock new levels or topics as they progress, similar to how they would advance in a game. This provides a clear sense of progression and achievement.
  6. Real-life rewards: Incentivize learning goals with real-life rewards, which can range from extra credit to classroom privileges. Doing so can encourage learners to take their 'gaming' achievements seriously.
  7. Feedback loops: Like AI, gamification thrives on feedback. Provide recurring feedback to help students understand where they're excelling and what they need to improve.

With these strategies in mind, you can begin to integrate more gamification elements into your teaching practice. Just as artificial intelligence is paving new ways for engaging learners, gamification presents endless possibilities for creating captivating and effective educational experiences.

Education is no longer just about conveying information; it's about actively engaging students in a way that makes learning irresistible. By using gamification, you can transform your classroom into an arena where each lesson is an adventure, each task a challenge to be overcome, and learning itself a victory to be celebrated.

Activity idea

Here is one idea/activity for using AI to gamify your learning:

  1. Use a text generation platform to receive either a long word or a short phrase.
  2. In teams, learners will work together to create as many new words as possible within a set time limit.
  3. Points will be awarded for each word created, with bonus points given for the longest or most creative word.

Learning more about gamification and AI

Don't miss the chance to deepen your understanding and expand your toolkit for engaging students through AI.Be sure to take a look atBillie Jago'sfree video series and lesson plans, which provide a comprehensive introduction to using AI in the classroom. These will be showcased throughout August and September 2024.

Designed for educators who want to quickly grasp the fundamentals of AI and learn practical tips that can be implemented in the classroom immediately.

More blogs from ɫèAV

  • A teacher stood helping a student in a large classroomw with other students sat working

    How do different motivations change how students learn English?

    By Steffanie Zazulak
    Reading time: 4 minutes

    Students all over the globe learn English for many reasons. Some of these motivations may come from the students themselves – perhaps they are learning because they are travelling to an English-speaking area, or they want to be able to converse with English-speaking friends and colleagues. Other reasons for learning could include meeting school requirements, studying abroad, or progressing their careers.

    As well as different reasons to learn English, there are also different goals. Many students are still focused on becoming fluent in English, and we are seeing an increase in people who want to learn the language for specific reasons. For example, immersing themselves in a particular culture or simply being able to order from a menu while travelling abroad.

    Teachers are focusing on these personal needs to help students achieve their actual goals. It’s likely you’ve already spoken to your students about why they want to learn English. Understanding this is important as different motivations can influence a student’s attitude towards learning the language – and it may be necessary for you to adapt your teaching strategies for different groups of learners.

    Teaching English to different groups of learners

    Let’s meet some different groups of students, learn a little more about their motivations and explore whether different motivations alter how students learn English. You may recognise some of these learners in your classes.

    1. Adult learners

    These students are learning English for pleasure or personal reasons. It might be because of travel, social or family reasons or perhaps because a better grasp of English might assist them with their careers. There are also adult learners who could be learning English as an immigration requirement.

    For example, 23-year-old Alice decided to learn English so she could meet people and have more meaningful interactions with her English-speaking neighbours. She says: “I was very shy and not very confident in speaking to people, but learning English helped me connect with others and meet new people. I have changed a lot.”

    A motivation like Alice’s requires strong teacher support and peer motivation woven into structured learning. Alice can set her goals and with the GSE Learning Objectives map out what she needs to do to achieve them. Teacher encouragement and personal support – and easy access to digital coursework, a social community of others all learning English, and small classes that emphasise conversation – keep people like Alice engaged and motivated to achieve her language goals. “I cannot do it without them”, she says.

    2. Professional learners

    These learners are typically in a more formal type of English programme and are learning the language to achieve specific career milestones, such as a promotion. Their employer might even be paying for their learning or they might be reimbursed for the cost of their lessons.

    Vincenzo is 33 and works as a Product Manager in Milan for an international organization with offices around the world. He says: “I asked to take English classes as part of my professional development. My company chose an English provider and gave me a choice of group or one-to-one classes. I chose one-to-one classes as I’m easily distracted.”

    Professional learners like Vincenzo succeed using a blended learning model of learning in class and at home that they can tailor around their lives. They have a strong motivation to succeed – that’s why learning at home works for them – but step-by-step progress provided by the GSE Learning Objectives is also important to keep this motivation alive. “I met with my teacher once a week where we would work on mistakes I would make while speaking English. He would also give me extra practice materials, like interesting games and videos to listen to in my own time, to help me really get a better understanding of the language,” Vincenzo says.

    3. Academic learners

    Learning English is a requirement for many school programmes and students will continue this at college or university. Many of these students will be learning English with a formal course that offers practice tests for high-stakes exams.

    Seventeen-year-old Subra is from Malaysia and learns English at school. Some of her family live in Australia and she is considering studying abroad to attend a University that specializes in health care. When she was young, she learned in a traditional classroom backed with tests that helped her see how she was progressing. Now she uses technology, such as her Android Huawei phone to practise her English but still needs the validation of regular testing to know she is on track.

    Subrasays: “I am used to studying for tests as I prepared hard for exams to get into middle school and senior school, which was totally determined by test results.”

    Academic learners like Subra need to see demonstrable results to help them stay motivated and guide them to the level of English they need to achieve to get the required score on high-stakes tests. With the clear GSE Learning Objectives and a placement test, academic learners can map out where they are right now and where they need to be in order to reach their academic goals. These learners need encouragement and validation of their progress from their teachers to help keep them on track.

    Understanding student motivations will help you teach to their specific needs, thus helping them to stay focused and motivated in achieving their goals.

  • A teacher stood by a long wooden desk where her students are sat smiling at her

    What’s it like to teach English in France?

    By Steffanie Zazulak
    Reading time: 3 minutes

    Kirsty Murray taught English for a year at a collège (the French equivalent of a secondary school) in Villers-Cotterêts: a town in the north of France known for being the birthplace of Alexandre Dumas. She taught mixed-ability groups of 11- to 16-year-olds, with classes ranging in size from 10 to 35 students. Here, she shares the five lessons she learned from the experience.

  • A woman sat on a sofa with a tv controller

    Five great film scenes that can help improve your English

    By Steffanie Zazulak

    Watching films can be a great way for people to learn English. We all have our favourite movie moments and, even as passive viewers, they're probably teaching you more than you realise. Here's a selection of our favourite scenes, along with the reasons why they're educational as well as entertaining.